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corneelyus
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accessing Blender 3d files
« on: May 25, 2006, 03:31:40 PM »

Is anyone aware of a way to access Blender files through Rebol?  I've had some success with PDP++ by accessing the stored files with Vim and duplicating the formatting.  This doesn't work with Blender.  I could use Python, but I'm not prepared to undertake another language unless I have to.
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Vexar
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Re: accessing Blender 3d files
« Reply #1 on: May 26, 2006, 10:47:08 AM »

You have piqued my interest: what are you up to, reading in Blender3D files into REBOL?
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oyster
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Re: accessing Blender 3d files
« Reply #2 on: November 26, 2006, 11:55:50 PM »

.blend file is hard to be read, but you can export the mesh and mat to obj/mtl file, they are both plain text file. so a parser will work - no, I am new to rebol, so I have no such a dialect
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